Game Design Coursework
This page showcases my work for the Game Design class at Carnegie Mellon University.
#1 Hopscotch Hamlet |
Comments to 110 games I played
#2 Mines of Memory |
A board game centered around randomness
#3 Pirates of the Whirl |
A TRPG about dealing with zombies in an ancient tomb
#4 Story Citadel |
A simple engaging game about flying
#5 Frontier of Freedom |
#1 Why I Hate PUBG and Why I Appreciate It
#2 What Makes A Game Art?
#3 How to design for facilitating relationships?
#4 Improving Game Feel with Better Feedback
#5 What Makes a Good Party Game?
#6 On Programmer-Designer Hybrid