Game Design Coursework


Course Info

Year taken Spring 2018
Instructor Jesse Schell

Introduction

This page showcases my work for the Game Design class at Carnegie Mellon University.

Assignments

#1 Hopscotch Hamlet | Modifying Hopscoth

#2 Mines of Memory | Comments to 110 games I played

#3 Pirates of the Whirl | A board game centered around randomness

#4 Story Citadel | A TRPG about dealing with zombies in an ancient tomb

#5 Frontier of Freedom | A simple engaging game about flying

Blog posts

#1 Why I Hate PUBG and Why I Appreciate It

#2 What Makes A Game Art?

#3 How to design for facilitating relationships?

#4 Improving Game Feel with Better Feedback

#5 What Makes a Good Party Game?

#6 On Programmer-Designer Hybrid