Game Design Coursework
|Year taken||Spring 2018|
This page showcases my work for the Game Design class at Carnegie Mellon University.
#1 Hopscotch Hamlet | Modifying Hopscoth
#2 Mines of Memory | Comments to 110 games I played
#3 Pirates of the Whirl | A board game centered around randomness
#4 Story Citadel | A TRPG about dealing with zombies in an ancient tomb
#5 Frontier of Freedom | A simple engaging game about flying
#1 Why I Hate PUBG and Why I Appreciate It
#2 What Makes A Game Art?
#3 How to design for facilitating relationships?
#4 Improving Game Feel with Better Feedback
#5 What Makes a Good Party Game?
#6 On Programmer-Designer Hybrid